Do upload dupes. It helps us clean and complete our database.
  • U: Anonymous
  • D: 2017-12-05 11:36:10
  • C: Unknown

RELEASE >

ReScene version pyReScene Auto 0.6 XQZT File size CRC
Download
29,354
Stored files
1,463 F75F6369
425 15F8199F
RAR-files
lcgp1-xqzt.rar 50,000,000 5E46B28A
lcgp1-xqzt.r00 50,000,000 360D4A2C
lcgp1-xqzt.r01 50,000,000 D226715E
lcgp1-xqzt.r02 50,000,000 FF6B4DF1
lcgp1-xqzt.r03 50,000,000 56699B12
lcgp1-xqzt.r04 50,000,000 CE8F9951
lcgp1-xqzt.r05 50,000,000 F3D97898
lcgp1-xqzt.r06 50,000,000 867C59C0
lcgp1-xqzt.r07 50,000,000 F2A4CAF7
lcgp1-xqzt.r08 50,000,000 0A7E471A
lcgp1-xqzt.r09 50,000,000 3B22365D
lcgp1-xqzt.r10 50,000,000 CA7EDA26
lcgp1-xqzt.r11 50,000,000 E539A707
lcgp1-xqzt.r12 50,000,000 DE3ECCB2
lcgp1-xqzt.r13 50,000,000 240E75D9
lcgp1-xqzt.r14 50,000,000 2355DF58
lcgp1-xqzt.r15 7,797,878 209372EC

Total size: 807,797,878
Archived files
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\40.C++ references.en.srt 11,939 3EBF22CE
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\40.C++ references.mp4 [bebab17596ef12e4] 9,916,874 7537A5F0
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\41.SFML vertex arrays and sprite sheets.mp4 [b9c681c6875e01ec] 12,558,188 8EC4A619
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\43.Using the background.mp4 [562884f5f13d16d7] 5,978,208 50643D6B
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\42.Creating a randomly generated scrolling background.mp4 [5f956666d537d2b7] 17,985,325 78906584
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\41.SFML vertex arrays and sprite sheets.en.srt 14,091 A7B56453
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\42.Creating a randomly generated scrolling background.en.srt 14,143 6D081B7E
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays\43.Using the background.en.srt 5,065 A3868131
C++ Game Programming 1\Exercise Files\Ex_Files_C_Plus_Plus_Programming_1.zip [9ac7c0c5e2f645c6] 16,281,824 9CA697C7
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\54.Coding a class for pickups.en.srt 21,322 24761504
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\52.Making the bullets fly.mp4 [fff0e1da898c9f0f] 23,672,865 A045C63D
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\55.Using the pickup class.en.srt 4,609 C744F1C3
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\53.Giving the player a crosshair.en.srt 4,446 8B854790
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\51.Coding the bullet class.mp4 [f5130fb80b907c74] 26,129,700 79D7BE93
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\56.Detecting collisions.en.srt 14,472 F84BB068
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\52.Making the bullets fly.en.srt 13,312 E0F83B9E
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\54.Coding a class for pickups.mp4 [4cb6ce97642af5c] 27,003,602 D3D58D28
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\55.Using the pickup class.mp4 [966bef99ebdf1807] 11,103,121 6BB2AF68
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\56.Detecting collisions.mp4 [cc17ab164131a0e7] 21,443,807 116A9144
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\53.Giving the player a crosshair.mp4 [e3dbe694266d3e0a] 8,962,873 49FC63F1
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets\51.Coding the bullet class.en.srt 19,957 F09ABE46
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\16.Timing.mp4 [98156737383ca1f4] 7,025,413 A3B9447B
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\13.Adding clouds, a tree, and a buzzing bee.mp4 [c3020fc463c8cac2] 12,884,394 AF445B02
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\14.Random numbers.mp4 [b20c19e9a0ca0c7a] 4,366,949 7D37A6FD
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\15.Making decisions with if and else.mp4 [21368dfeb684790f] 7,226,668 A994C8C0
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\15.Making decisions with if and else.en.srt 9,160 923E50CF
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\11.C++ variables.mp4 [ca172e274569b5a1] 10,028,585 F8AED958
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\17.Moving the clouds and the bee.mp4 [834a147ac9bc0180] 17,651,997 0220F7F4
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\16.Timing.en.srt 7,751 DA6B3590
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\14.Random numbers.en.srt 5,892 43CAC556
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\13.Adding clouds, a tree, and a buzzing bee.en.srt 9,074 881E55E4
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\17.Moving the clouds and the bee.en.srt 11,561 FA071552
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\11.C++ variables.en.srt 11,017 6E6E8184
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\12.Manipulating variables.mp4 [5810c0db06a83863] 4,461,807 456CEB5E
C++ Game Programming 1\2.2. Variables, Operators, and Decisions\12.Manipulating variables.en.srt 5,895 94A4F7EF
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\20.Adding a score and a message.mp4 [709bc0506303ecb7] 15,676,468 4A2043BB
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\21.Adding a time bar.mp4 [97a1905a6e4630db] 13,131,248 0962FD65
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\18.Pausing and restarting the game.en.srt 6,318 ED80ADD5
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\19.C++ strings, SFML text, and gont.en.srt 5,441 55960EF5
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\21.Adding a time bar.en.srt 11,318 8D245954
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\18.Pausing and restarting the game.mp4 [4f643eeeb59a10f1] 10,946,486 2CEA54CB
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\19.C++ strings, SFML text, and gont.mp4 [8a87f7b3c3700c6c] 4,900,106 1313E641
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD\20.Adding a score and a message.en.srt 11,078 958D22FB
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\58.Updating the HUD each frame.mp4 [a3753b86b0fb943] 10,668,068 5BB84379
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\59.Drawing the HUD, the home, and level-up screens.mp4 [3772e3cb17d61286] 8,291,790 4850EE36
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\57.Adding all the text and HUD objects.mp4 [9030d5e301897c6e] 12,788,222 7630364E
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\58.Updating the HUD each frame.en.srt 5,846 E5CBBFF9
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\59.Drawing the HUD, the home, and level-up screens.en.srt 4,302 ADD27FB7
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD\57.Adding all the text and HUD objects.en.srt 8,019 24AD6FDC
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\28.Preparing and drawing the player and other sprites.mp4 [ccc4c0c460ac7acc] 7,094,378 B061C3C7
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\32.Improving the game and the code.mp4 [117922ab2b4c610c] 3,794,247 2E49FA57
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\30.Handling death.mp4 [3033d4875c482685] 4,385,262 A34C0673
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\29.Handling the player's input.mp4 [ef92976f539495e1] 20,229,958 4FC33F5D
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\31.Simple sound FX.mp4 [251eb227d4a3327c] 9,617,085 BA1B3290
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\30.Handling death.en.srt 3,525 C9B748F7
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\31.Simple sound FX.en.srt 7,497 6F8EE6D4
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\32.Improving the game and the code.en.srt 4,226 5295B39D
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\29.Handling the player's input.en.srt 16,735 B1CE8CA5
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions\28.Preparing and drawing the player and other sprites.en.srt 5,892 24374305
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\61.Preparing sound effects.en.srt 2,758 45BBD127
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\62.Leveling up.mp4 [ac1adb15d40a454d] 6,166,097 E5D84B00
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\61.Preparing sound effects.mp4 [2cea73627e0fe7f2] 4,004,360 6C921DE1
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\64.Playing the rest of the sounds.en.srt 5,935 EC313A03
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\63.Restarting the game.mp4 [485b545046fbf33c] 2,527,381 07F07DCB
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\62.Leveling up.en.srt 4,585 75EB118D
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\63.Restarting the game.en.srt 2,164 462FC4A3
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\60.Saving and loading the high score.en.srt 5,660 D7F314A0
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\60.Saving and loading the high score.mp4 [2638a6c792b6a136] 8,366,098 9E03E6E0
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game\64.Playing the rest of the sounds.mp4 [9fe69451d4e1d772] 10,684,080 E27ED2F4
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\45.Working with pointers.mp4 [e9db3262fd77fd79] 12,175,733 9B22AFF8
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\46.The Standard Template Library.mp4 [b905fd150ce66598] 12,299,121 AAF1E4A3
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\44.Getting started with pointers.mp4 [1475d330efab4c7e] 12,991,230 2586E027
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\50.Using the TextureHolder class for all textures.en.srt 3,991 AED3E81A
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\47.The TextureHolder class.en.srt 10,062 2EFCE88C
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\48.Building a horde of zombies.mp4 [d64f702c629041b3] 25,659,515 24BA85D8
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\49.Creating a horde and bringing it back to life.mp4 [1f386fe93aa2c31] 27,881,717 2D6B65D5
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\48.Building a horde of zombies.en.srt 17,501 DFF67A38
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\45.Working with pointers.en.srt 15,441 6F99A81A
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\49.Creating a horde and bringing it back to life.en.srt 16,975 BC8A93B0
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\44.Getting started with pointers.en.srt 15,672 AE4E45AB
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\47.The TextureHolder class.mp4 [5d5b3832e40a0e1b] 13,437,742 94A165CB
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\46.The Standard Template Library.en.srt 13,753 E418E3EA
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management\50.Using the TextureHolder class for all textures.mp4 [1a0c3b78767cfb12] 7,174,300 D9E24E68
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\23.Arrays.en.srt 6,986 66B6CD75
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\26.Getting started with functions.mp4 [55d857939c260b88] 14,701,588 9FA36A6B
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\24.Making decisions with switch.en.srt 3,232 6E89C455
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\26.Getting started with functions.en.srt 19,933 751EF1E2
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\22.Loops.mp4 [e13521f61ffd76fa] 6,793,989 F3F781A4
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\25.Class enumerations.en.srt 3,888 894F20DD
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\25.Class enumerations.mp4 [36db4d47df97b99f] 3,062,630 9502B90C
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\27.Growing the branches.mp4 [954dfe0351daeccd] 18,632,703 495E847D
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\27.Growing the branches.en.srt 14,277 556789CB
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\24.Making decisions with switch.mp4 [b1056a9dd6f3d4a5] 2,557,691 4FCD18D6
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\23.Arrays.mp4 [f33b3cdc1346ce89] 5,238,339 AEB3F92E
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions\22.Loops.en.srt 9,372 24F944E7
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\06.Starting to code the game.en.srt 15,680 9EBBDAAE
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\10.Handling errors.mp4 [9ab6a5d394dd1bea] 5,263,801 6D510A53
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\06.Starting to code the game.mp4 [bda4b65917a77c65] 15,622,460 431B8B39
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\02.The games, C++, and SFML.mp4 [e489bc42ce29b70d] 11,359,850 DEF2E8CA
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\09.Drawing the game background.mp4 [f05df51833063787] 12,440,043 D16078C8
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\04.Planning Timber!!! and creating a project from the template.en.srt 6,453 59321CB2
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\03.Setting up the development environment.mp4 [36419fad2208605c] 15,985,268 C8BB6385
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\09.Drawing the game background.en.srt 6,971 04F3A955
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\08.The main game loop.en.srt 8,571 2FAD3E7E
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\05.Adding project assets and understanding coordinates.en.srt 8,220 D3334774
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\01.The course overview.en.srt 7,136 84107CCB
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\08.The main game loop.mp4 [e138af3713728391] 16,008,194 5377E49F
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\10.Handling errors.en.srt 6,777 1A83A150
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\05.Adding project assets and understanding coordinates.mp4 [c80eb0ad1e3633b1] 9,063,109 1FA9E4B9
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\07.Opening a window using SFML.en.srt 8,830 FFEBD59B
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\01.The course overview.mp4 [f1e610369d9791b4] 18,103,382 0A19D79D
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\02.The games, C++, and SFML.en.srt 7,756 C45D428F
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\04.Planning Timber!!! and creating a project from the template.mp4 [e87629c6653aadc2] 7,391,970 5CE33DA4
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\03.Setting up the development environment.en.srt 9,936 EEA5DF16
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game\07.Opening a window using SFML.mp4 [51280a1b0c6289fe] 11,596,581 4047FB75
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\37.Starting the Zombie Arena game engine.mp4 [90f6d0f2ccc12eed] 11,696,452 1BE390B7
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\34.Object-oriented programming.mp4 [86e1e124a03ff41d] 24,322,818 A0E24AB2
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\38.Managing the code files.en.srt 3,234 4A967F7D
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\38.Managing the code files.mp4 [9ba54a24abd2a3e] 3,794,954 57086050
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\35.Building player - The first class.en.srt 39,190 750446F3
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\39.Starting coding the main game loop.mp4 [f5a305ef26344005] 20,191,492 F1E33E27
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\36.Controlling the game camera with SFML view.en.srt 8,552 E1D645AB
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\39.Starting coding the main game loop.en.srt 14,561 C0D0530E
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\37.Starting the Zombie Arena game engine.en.srt 8,806 27E17873
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\33.Planning and starting the zombie arena game.en.srt 13,015 D182304E
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\35.Building player - The first class.mp4 [2ab8c479228afdec] 42,899,100 83CED253
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\36.Controlling the game camera with SFML view.mp4 [56052d66a1294460] 6,688,167 D995530D
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\34.Object-oriented programming.en.srt 30,472 1A6AE90E
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views\33.Planning and starting the zombie arena game.mp4 [35811b87e10f1a69] 14,137,032 ADFA72BC
C++ Game Programming 1\7.7. C ++ References, Sprite Sheets, and Vertex Arrays 0 00000000
C++ Game Programming 1\Exercise Files 0 00000000
C++ Game Programming 1\9.9. Collision Detection, Pickups, and Bullets 0 00000000
C++ Game Programming 1\2.2. Variables, Operators, and Decisions 0 00000000
C++ Game Programming 1\3.3. C++ Strings, SFML Time, Player Input, and HUD 0 00000000
C++ Game Programming 1\10.10. Layering Views and Implementing the HUD 0 00000000
C++ Game Programming 1\5.5. Collisions, Sound, and End Conditions 0 00000000
C++ Game Programming 1\11.11. Sound Effects, File I_O, and Finishing the Game 0 00000000
C++ Game Programming 1\8.8. Pointers, the Standard Template Library, and Texture Management 0 00000000
C++ Game Programming 1\4.4. Loops, Arrays, Switch, Enumerations, and Functions 0 00000000
C++ Game Programming 1\1.1. C++, SFML, Visual Studio, and Starting the First Game 0 00000000
C++ Game Programming 1\6.6. Object-Oriented Programming, Classes, and SFML Views 0 00000000
C++ Game Programming 1 0 00000000

Total size: 807,774,753
RAR Recovery
Not Present
Labels UNKNOWN