"Glory is acquired by virtue but preserved by letters." ―Petrarch
  • U: Anonymous
  • D: 2019-08-23 20:18:13
  • C: Unknown

RELEASE >

ReScene version pyReScene Auto 0.7 XQZT File size CRC
Download
11,481
Stored files
4,683 A78DC8CF
435 3665EC11
RAR-files
pdfv-xtsg-xqzt.rar 50,000,000 739ADA59
pdfv-xtsg-xqzt.r00 50,000,000 78767C94
pdfv-xtsg-xqzt.r01 50,000,000 E6C0E4EF
pdfv-xtsg-xqzt.r02 50,000,000 249C6926
pdfv-xtsg-xqzt.r03 50,000,000 2A107723
pdfv-xtsg-xqzt.r04 50,000,000 2FA3AF97
pdfv-xtsg-xqzt.r05 50,000,000 3CE87E44
pdfv-xtsg-xqzt.r06 50,000,000 4E91CC69
pdfv-xtsg-xqzt.r07 50,000,000 1B5A8AFD
pdfv-xtsg-xqzt.r08 50,000,000 013567F2
pdfv-xtsg-xqzt.r09 50,000,000 AC3C9FEC
pdfv-xtsg-xqzt.r10 50,000,000 FE49B171
pdfv-xtsg-xqzt.r11 50,000,000 A65A43A8
pdfv-xtsg-xqzt.r12 50,000,000 498DCDBB
pdfv-xtsg-xqzt.r13 45,693,295 A381E604

Total size: 745,693,295
Archived files
2 - Design, Concepting, and Player Comfort\02 - VR Design Considerations.mp4 [b3ca9c6d435246b4] 9,355,935 685A6F8A
2 - Design, Concepting, and Player Comfort\05 - Team Development and Scope.mp4 [da9d11e792e99b27] 13,285,481 25D063FA
2 - Design, Concepting, and Player Comfort\04 - The Iterative Design Process.mp4 [a55f631e7c7a2f65] 3,172,116 D46AFC5C
2 - Design, Concepting, and Player Comfort\03 - Experience Designer Role.mp4 [372ce8437ff196fa] 22,177,598 71285241
virtual-reality-designing.zip 290,578,495 62404DB6
1 - Course Overview\01 - Course Overview.mp4 [9a36b0a5df4c360b] 2,996,940 81AF755B
3 - VR Platforms and Cross-Compatibility\09 - Designing for a Platform.mp4 [ab35bdf032a4411] 56,688,992 985F260E
3 - VR Platforms and Cross-Compatibility\07 - Unity Project Setup.mp4 [3ddebd733e75ca57] 32,605,383 D84D1B4D
3 - VR Platforms and Cross-Compatibility\10 - Daydream Project Setup.mp4 [cd93767a204f778] 32,975,873 FC4211B8
3 - VR Platforms and Cross-Compatibility\06 - Platform Pros and Cons.mp4 [c53395cbdb1022b6] 8,214,810 D524D728
3 - VR Platforms and Cross-Compatibility\08 - Platform-agnostic Design.mp4 [e740c1d1d05f91bb] 35,423,631 885D0192
5 - Polishing a Prototype\20 - Balancing and Tuning.mp4 [690e9f99d7799cae] 4,211,005 A61166AF
5 - Polishing a Prototype\18 - Adding 'Juice'.mp4 [20136f326b399803] 28,756,855 3066F640
5 - Polishing a Prototype\16 - Improving the Experience.mp4 [67145598c8ec281f] 24,436,722 B5728ABB
5 - Polishing a Prototype\19 - Testing on the Vive.mp4 [bf86b147f3d219e6] 42,421,602 E3A447B4
5 - Polishing a Prototype\17 - Integrating Art Assets.mp4 [2105c7366217d05f] 21,037,655 001558F1
6 - Creating a Production Plan\23 - Establishing a Team and Budget.mp4 [fab9e29a63fc1bd8] 12,777,934 2925A01D
6 - Creating a Production Plan\22 - Setting a Release Date.mp4 [f65910870af67080] 25,620,009 1B80052D
6 - Creating a Production Plan\21 - Choosing Target Platforms.mp4 [6ee0912b55b22c6a] 3,697,748 23DBB5B3
4 - Playtesting, Analyzing, and Iterating\12 - Organizing a Playlist.mp4 [44103aee96663222] 31,429,544 B920ADF7
4 - Playtesting, Analyzing, and Iterating\11 - Finding a Target Audience.mp4 [f317ab7da14f2b07] 6,623,061 67EDA116
4 - Playtesting, Analyzing, and Iterating\14 - Creating a Player Survey.mp4 [7eade9603a3cb01e] 13,329,417 B1280F65
4 - Playtesting, Analyzing, and Iterating\15 - Analyzing the Results.mp4 [91005dec85201ae7] 12,614,344 CA61BA03
4 - Playtesting, Analyzing, and Iterating\13 - Testing and Recording on the Vive.mp4 [20a51a86ca86ed62] 11,257,586 5C8F256D
2 - Design, Concepting, and Player Comfort 0 00000000
1 - Course Overview 0 00000000
3 - VR Platforms and Cross-Compatibility 0 00000000
5 - Polishing a Prototype 0 00000000
6 - Creating a Production Plan 0 00000000
4 - Playtesting, Analyzing, and Iterating 0 00000000

Total size: 745,688,736
RAR Recovery
Not Present
Labels UNKNOWN