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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\08.Player Authority - Laying the Foundation.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\04.Building the Network Manager.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\07.Connecting Clients and Servers.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\06.Network Discovery - Testing Connectivity.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\05.Network Discovery - Implementation and UI.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\10.Server Authority.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\02.Gathering Requirements.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\03.Multiplayer Concepts.mp4
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Fundamentals of Multiplayer Development in Unity\2.Preparing the Project for Multiplayer\09.Player Authority - Using SyncVar.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\19.Syncing Player Movement.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\15.Player Spawning.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\18.Choosing a Movement Syncing Strategy.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\14.The 'Player' Object.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\13.Server Authoritative Scene Loading.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\11.Establishing a Minimum Viable Product.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\17.Fixing MouseManager.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\16.'Local Player Joined' Event.mp4
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Fundamentals of Multiplayer Development in Unity\3.Getting Connected\12.Network Manager and Discovery.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\27.Conclusion.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\26.Thinking Multiplayer - Remaining Work.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\25.Using Items.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\23.Fixing the Camera.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\21.Register the Project.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\20.Unity Multiplayer Services - Overview.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\24.Looting and Equipping Items.mp4
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Fundamentals of Multiplayer Development in Unity\4.Serving up a Match\22.Implementing the Online Matchmaker.mp4
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Fundamentals of Multiplayer Development in Unity\1.Course Overview\01.Course Overview.mp4
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